I've been hunting around on the interwebs and I cant really find any concrete data on how long it takes to reach level 99. I'm sure this is related to. Log in or Sign up. The journey to level 99 - how long does it take? Discussion in 'Diablo 2. It took me about 1.5 years to complete lvl 99 character with very casual approach.
Diablo 2 Level 99 Character Download For Terraria. Get the DIABLO 2 - LEVEL 99 CHARACTER MAXED OUT right here, right now! DIABLO 2 - LEVEL 99 CHARACTER MAXED OUT is available for immediate download. Diablo 2 digital download patch level. Cheats for Diablo 2 PC. Best place with Diablo 2 cheats. Diablo 2 Cheats Answers Questions Hints. Recently beat the game and would like to mess around with different characters/builds before uninstalling. Don't want to do any grinding or risk dying or anything like that. Level 99 Holy Shock Aura. Level 99 Holy Freeze Aura. Nope there are no cheats like that for diablo 2, you wont find an 'infinite mana' or 'unlock all WP's' cheat.
Diablo 2 FAQs
- Diablo 2 Level 99 Character Download Codes Diablo II: Lord of Destruction Cheats, Codes, Unlockables - PCI had not played D2 for many years, and so was really jacked by the way LOD changed the hireling set up.
- The highest level to achieve in Diablo II is 99, requiring a total of 3,520,485,254 experience to max out a character's level. More Diablo 2 Lvl 99 Chars Games videos. Dec 01, 2017 Diablo 2: Save Game (Necromancer, level 99) Neare.
- Submitted by itoilet9
- Submitted by Jonathan Fate
Diablo 2 Cheats
- PC | Submitted by prownaif u want to level faster, press enter and type /players 1 till 8. the beasts get stronger the higher the number is so u get more exp when u type /players 8.
- PC | Submitted by R25114, CKHEX INFO (Experienced Hexers Only)HP, MP skill points stats etc&please always backup yoursavegame before u edit it.
The manual stated that all values of your character are in the save game and thus that is what i hacked
this is how.....
open your savegame(the file with XXXX.d2s,xxxx is your character name) using a hex editor. i am not showing the offset for different editors show it differently.
go in to your game. record all the values u want to edit eg. please remove all items from your body first!!!
str xx
dex xx
vit xx
eng xx
gold piece xxx
stamina xxx
this is how u edit stats
ok....convert the values u recorded into hex
eg. strength of 30 converted to hex value is 1E
in hex it would look like this. 00 xx 00 00 xx
xx is the value of the strength the next xx would be dex followed by vit and eng.
use the function find and type in xx 00 00 where xx is the current value.replace it with a value u want eg xx 00 00 00 into 64 00 00 00 (100 converted to hex value is 64).
so with all stats 100 it would look like this
64 00 00 00 64 00 00 00 64 00 00 00 64
(remember only 4 stats,str,dex,vit,eng
)
for stamina
it would be xx 00 00 00 xx
the first is the current value and the second the max value
for hp and mp it is different.
the value of hp mp and gold is recorded backwards in the file.
eg hp of 1000 in hex is 03 E8
but the game record it as E8 03
the first value is current and the second max
it would liik like this E8 03 00 E8 03 00
Mana point is just right behind hp.
gold piece follows behind. put all your gold in your stash first. then record and convert the value. eg gold of 99999 in hex is 01 86 9F
but instead record it as 9F 86 01.
a few bytes right after gold is the skill points.
it is a whole stretch of 00 00 00 00 00....if your character has no skill at all.
i do not know the order of the skill.it would be easier to see if you have 4-5 skill at level 1 so it would liik like this 01 01 01 00 00 01 etc... the skill u choose determines the slot.put in a value u want eg 0A which is 10. there is total of 30 skills.
please dont edit the value too high eg 255,ff as the higher the skill the more mana u will need. skills at level 255 will need hundreds or thousnsds of mana for 1 spell.
well this is it. - PC | Submitted by NiemaTo make the game sound like a lot of people talking, press enter and type in: soundchaosdebug
Diablo 2 Unlockables
- PC | Submitted by JimmyAfter Beating the game on all the modes (Normal, Hard, Hell) Combine Wirt's leg with a tome of Identify in the Horadric Cube while standing int the rogue encampment. A portal will appear next to you.
Diablo 2 Hints
- PC | Submitted by GamesRadarAlthough not documented, you may run Diablo 2 in a Window instead of full-screen. Simply add '-w' to your Diablo 2 shortcut.
(ie: 'C:Diablo 2Diablo II.exe' -w) - PC | Submitted by GamesRadarOne of the most-awaited computer-games ever is Diablo II. After my Power-Words about Dungeon Keeper 1+2, Pax Imperia and Birth of the Federation it is now time for good power tips for Diablo II.
General tips for gameplay
- First play Diablo II a bit without reading these Power-Words. Explore this fantasy-world on your own and with level 7 you should continue reading this. Remember, your first character wonýt be your final character.
- Basic strategies - every character has a different way of fighting: the Barbarian is the best fighter of DII and fights in direct contact to the enemies. The Amazon has good potential in long-range-fights with her bow, the Necromancer should combine summoning with curses and is a very interesting character. The Paladin should develop good fighting abilities combined with strong resistances (protection auras). Finally, the sorceress is a very interesting (and cute) character, but quite difficult to play. She should avoid direct enemy contact and develop strong specialized magic. More infos in the Sorceress Section.
- Skills: a very important aspect in DII is a well planned character-development. You may play for the exploration a just-for fun-character and then start a new one and plan a strong character. Specialiazing is one of the keys to get a strong character which can play even Act4 in Hell Mode. When you put too many skill-points into different spells you wonýt have spells which are really powerful. (I had to restart my Sorceress two times until I found out about the best skill-planning)
- For finding the best skill-developments read the strategy-pages of the DII-Sites. Or ask some high level players on the BattleNet. I also recommend to download the DII-character planner at www.wizz.de. For Sorceress- and Necromancer players I have some special tips in these Power Words.
- Navigating: many maps have a waypoint which teleports you to town and other places, you can use them also to warp to another Act (if you entered that before). When searching a place for a quest or a special plain remember that some plains have more then two exits. Navigating though dungeons: (if you donýt want to fight all monsters, but simply want to quickly solve the quest): many times the exit to another level or an important location is on the other side of the dungeon. So donýt search near the entrance, but rush fast to the other end of the dungeon.
- The Automap is activated with the TAB-key, run with CRTL. With the numeric keypad (num lock on) you can say something to your fellow players: 0 = 'Help', 1 = 'Follow me.', 2 = 'For you.', 3 = 'Thanks.', 4 = 'Sorry.', 5 = 'Bye.', 6 = 'Die!'. With the PrintScreen-Key you get screenshots saved in the Diablo 2 directory.
- ESCaping very dangerous situations (it sounds simple but saves a lot of money & exp): learn to FAST hit ESC and 'save game'. The ALT key shows you all items on the floor with names; that definitely helps to find good items fast.
- Selling items: if you have found more expensive items you want to sell (good armors, rares, etc.) first repair then sell them - you get more money. - Difficulties: in Diablo 2 you can play the whole game with all quests in three difficulty-levels: Normal, Nightmare and Hell - mode. When dying in Normal mode you will loose all money you carry (it lies next to the corpse) and a part of the money from your stash. In Nightmare and Hell you will also loose experience points. So be extra careful if you have a character which will get a new level soon. Especially in Hell you NEED lots of resistance (best go for prismatic amus / rings), because there is a high negative restistance bonus.
- When dead, your character rematerializes in town, but does not have the equipped items. The corpse of your character lies at the place where it was killed. You can go back to that place, hopefully kill the monsters and get back your items with clicking the corpse. Be careful with equipping new stuff. Many players lost items that way. If you get killed several times (and had re-equipped) you will loose items! I would never equip my char with any new stuff after it has just been been killed.(in BattleNet a disconnect sometimes deletes your items in corpses when youýve equipped new items...) After dying and game-restart the corpse will be in the town.
- Surviving: Rejuvenation-Potions ('life+magic'-potions) help in difficult fights / duels because they instantly regenerate life + mana points (normal potions let you regenerate slowly).
- Bosses: there are some monsters with blue name (stronger then normal) and be careful about the monsters with brown name (very strong monsters with special magical abilities). These monsters strengthen other normal monsters of the same type, try to kill the bosses first, then the others wonýt be so strong anymore. When fighting a tough boss (or a quest opponent like Mephisto) you should open a town portal. Concentrate your attacks or spells on one monster until it goes down, then attack another monster to its end.
- Traps: you will be warned that a trap is activated when you hear this creaking noise. Run fast then! - Getting rare items: when you are not in 'levelling up'- or 'quest'-mode you can just fight for getting nice items: equip magical items for additional-chance% of finding magical items like ring-of-luck or Tarnhelm. Especially in Act-4 you will find a lot of rare stuff - exploit it first (fight many monster bosses and get their rare items) and trade with that stuff to get what you need. And then continue on in next mode (Nightmare or Hell) - you will see that good items are needed because every advance in mode makes the monsters much more powerful.
- Retrieving items: when the monsters get you and it is too difficult to kill them to get back the stuff from your dead body, better leave game and enter another game, the body is back in town.
- In one quest Charsi offers to magical transform a basic item. Donýt use it too early, better wait until Act-3 (better until another mode like Nightmare Act-2) or when you find better basic items. The best is to 'imbue' an armor because a (good) rare armor has great worth for use and trading in BattleNet. You can only transform basic items (white name).
- The Horadric Cube (to be found in Act-2, halls of the dead) is a special magical item you will need in Act-2 and Act-3. With this cube you can transform segments of quest items to the final quest item. And you can do some other magical transformations with the Horadric Cube: here are not all, but some interesting combinations:
- 3 gems (same type and grade) = 1 higher grade gem (same type)
- 3 Health-Potions + 3 Mana-Potions = 1 Rejuvenation-Potion
- 3 Health-Potions + 3 Mana-Potions + 1 gem = 1 full Rejuvenation-Potion
- 3 perfect gems (of any type) + 1 magical item = 1 new random magical item ( same type)
- 3 Amulets = 1 Random Ring
- 3 Rings = 1 Random Amulet
- 6 Gems and 1 sword = 1 socketed Long-Sword - The secret cow level: in Tristam you will find Wirtýs leg (search his corpse). After defeating Diablo on this mode (Normal, Nightmare or Hell) you can open a portal to this sectret map: place wirtýs leg and a town-portal-book in the horadric cube and transform them. Enjoy the funny cows. :-)
- Diablo II has more and more modifications with every new patch. Especially the power of some spells will be changed. These Power Words are written in Oct-2000, and in future some details about DII might be changed.
- Open BattleNet: 'doesnýt exist' for me (you can easily cheat and duplicate items) many cheaters / playerkillers are out there. So the more fair and real challenge is the closed Battle-Net, because up to date there is no cheat in closed BN.
- Playing in Battle-Net: In closed BattleNet the char is saved on one of Blizzards (free, but slow) servers and until now cheating is impossible. Letýs hope it stays this way - because creating a good char here and finding / trading good items takes quite some effort.
- Parties: you can play alone like in single-player mode, but the fun is being in a party with different chars. (press 'P' for party screen). When you are in a party you share the experience and taken gold with all members if you are on the same map. So donýt do the fights alone while others search only gold and items.
- Trading: be careful about your trades when you are a beginner. Some advanced players like ripping off newbies (giving much less worthy stuff for good uniques). Read the offers and postings in the trade channel and the reactions of the other players. If you have special wishes or special items for sale leaving messages in the trade channel is faster then just randomly meeting other players in trading games. 'Spamming' / 'Flooding' (= repeating long messages very fast) wonýt bring you much friends in trade channels - a constant, but changing slow flow of messages is much better. My way of getting good deals is having a text-file (in Windows) with my offers like:
'offers rare amu 6%-life-steal + fast cast rate + some Res'
'offers Tarnhelm or Nightsmoke for Culwens Point'
'seeks FROSTBURN offers WORMSKULL'
'trades Rare+2Staff-Sorc(20-45 dmg) / BONESNAP nice Unique Hammer
'trades MILAGREBAS-Scepter(+1Pala) / IRON JANG BONG (good +1Sorc Staff)'
'offers SILKS / SIGONS Shield / MAGEFISTS / Rare +2-Staff-Sorc (20-45dmg) / Pala+nec+1Amu-with-4%Mana-steal'
'seeks rare MagePlate AC300+'
'needs 1h-sword dmg 50+'
(and bring them *not too often* with copy (CRTL-C in textfile in Windows) and paste (CRTL-X) into the trade channel screen)
Item Trading guide: - forget trading Basic Items (white): - Magical Items (blue): donýt have much worth (maybe some good items from Hell mode, like armor and helmets with high AC = ArmorClass).
- SET-items (green): most beginners are after them. Wizzard just says: waste of energy! Some SETs are maybe useful with level 16-24 or so. If you play well you will fast advance and donýt need them. Good rares are in many cases better then any SET. Even most complete SETs donýt have much worth.
- The only SET-items I can recommend (up to 20s Levels) are: +1-Weapons like Arcannas Staff, Infernal Torch, Milagrebas Scepter and Sigons Shield (the only SET-item with some worth even for higher players) (If you have a SET complete, it will add a special bonus, for example more armor).
- Rare Items (yellow): a good rare crown/armor/weapon is often more worth then the a uique crown/armor/weapon!
- Unique items (gold = dark yellow): it may sound strange, but many uniques are worthless for trade and use! Most weapons have too low damage or shield have too low AC. So donýt think in trading that every offered unique has value. But there are some very good unique items.
- This Unique-List tells about some useful and valuable items:
- Stone of Jordan (+1Skill / +mana-ring): one of the most valuable unique items - many players want it but the value decreased since there is a 'trick' how to get it (see below)
- FrostBurn: gloves/gauntlets with good AC and giving +40% more Mana! One of the most-searched Items in BattleNet! Try to get it when offered cheap, it has great trading value. (my Sorceress Beldandy has got five Frostburns just because of its trading value)
- Silks of the Victor: nice armor with +1skill, high trading value.
- GoldSkin: another Armor with high trading and good using value.
- Wormskull: maybe the most searched for item for low/midlevel-players. You canýt be five minutes in the trade channel without reading '... seeks Wormskull.'.Itýs a Necromancer-skill +1 helmet with 4% life steal. I don't think itýs soo worthy to be crazy about it. But give it only away for *good* stuff!
- Tarnhelm: it increases the chance from 20% to 50% to find a magical item and gives +1 to all skills, but has a low AC. Itýs worthy to have and good to use up to the 20s level (or equip it only when fighting for good items in Act-4). With higher % it has nice trading value. - Nightsmoke: a belt that gives you mana for damage (but does NOT prevent damage!) - okay for Sorceresses and Necromancers under 30. - Magefists: give +1 to all fire-skills
- Culwens-Point: a sword which gives +1 to all skills, many mid-level sorceresses wear it.
- Spectral Shard: a nice weapon for Sorceresses with +10 Resistances, +50 Mana, fastest cast-rate, fast attack and +55 to attack.
- Eye of Ettlich: +1 skills amulet and 3%-life-steal, +4 light radius and some more. Not bad, but donýt give too much for it unless you really need that +1skill / life-steal combination.
Donýt forget: This list is not complete and other players may see the value of these items differently, itýs just to give you some idea about this subject! - Crystal Swords: these interesting sounding items are quite worthless in Diablo II, no good attack and even the unique crystal-sword is not really interesting. - Money has NOT that much trading-worth in this game, only for gambling (rares and uniques) and repairing, so donýt sell a good item (some bad players try to rip-off others with just buying good items). Some good items are even sold online for real money. - Gems: You will find different sorts of gems when killing monsters or solving quests. They are in different degree of perfection: chipped, flawed, normal, flawless and perfect. You can place three gems (same sort and quality) into the Horadric Cube to transform them to the next higher level. Many beginners are seeking and trading for gems, but it is a waste of time. If you advance fast you will get better gems easily. For example for a perfect diamond you need 81 chipped diamonds! And if you collected and traded and transformed and finally have some perfect gems you are on an advanced level where gems donýt have any trade value. The only good worth of them is sometimes place them into socketed weapons to increase AC, mana or so. And you can use them to transform magical potions into greater rejuvenation potions. (see Horadric Cube section) - The 'real currency' in BattleNet in higher levels are good rare (commonly used items like) armors (AC 400+, str 100-), swords, helmets, belts and good unique items (see list). So I recommend if you find nice stuff try to get good uniques for it. Even if you get 'only' Magefists and Nightsmoke, you can trade several of them for more valuable stuff like Wormskull or Frostburn. With some of those really searched for items you have the 'money' you can get easily good stuff when needed. (imagine you loose a good staff and need a new one...) - Donýt forget to repair your valuable items you have in use like armor and helmet if itýs a good one, itýs worth the money. - Item-Magic you will need: fastest hit recovery, (Sorceress: fastest cast rate), resistances (look that all your resistances are balanced (equal), prismatic rings or amus are nice, those help you surviving Hell more then +1 skill items), +life, +mana. Some weapons with 7%+ life / mana steal are nice, but it depends on the character. - A good trade can have equal worth like playing half a day! Trading is a nice part of this online-gaming (as long you donýt meet rip-offs or beggars ...). Give it a try! - Last tip for trading: learn by doing. - Gambling: a good way to get rares and uniques (even if you arenýt so advanced in game) You can gamble in every act (e.g. at Gheed or Elxix): theyýll offer items for high prices, when buying them they will be identified and the result can be magical (mostly useless), SET (mostly useless), rare or unique (better). If you seek a special unique and donýt have the stuff for trading it, find out how it looks like. (the Frostburn looks like plate gauntlets, Tarnhelm like simple iron helmet and Nightsmoke like a small leather belt). I recommend always gamble Nightsmoke and Tarnhelm, they are cheap (less then 10000), and even if you donýt use them they are good trading items. Anyway there are many useless object offered (useless even as rare or unique) so just spend your money on worthy items like Frostburn or Stone of Jordan (ring). When you donýt find good stuff offered for gambling go to another map (waypoint) and back to town and see what the new offers are. - The Stone of Jordan: there is a 'trick' to getting it: if you can trade (or gamble) the unique NagelRing and Manald Heal Ring (donýt give too much) and have them with your char, you have a better chance to get that most valuable item. It is because when gambling you canýt get a unique item you already possess (with that char).
- Levelling up in closed BNet: it sounds funny but donýt advance too fast! There are players with level 24 in Nightmare and wonder why it is so difficult. Donýt go to Nighmare until level 30, better 33. (use that time to go over and over into Act-4 collecting nice items...) If you have found a level which is easy to play and brings lots of exp-points then play that level many times with 5-8 players (with no ally = no sharing of experience-points)! Thatýs the warp ticket to fast level advance. With more players the monsters get their hitpoints multiplied (for example four times with four players), but NOT their attack damage, they are harder to kill but not more dangerous. Easy level-up-locations I can recommend are Act-2: Sewers, Oasis and Palace, Act-3: Under-Kurast and Bazaar. Donýt combine levelling up with playing (difficult) quests. In some quests you encounter hard fights you might loose and loose experience points (Nightmare and Hell). So start your quest when you just have reached a new level. - Necromancer Basic Tips: there is no 'only good' way of playing the Necromancer, you can play a summon-only Nec or a Poisonmancer etc. But the basic rule here is (like in all other characters): specialize in the most effective spells!! Find out which spells will serve you in long term (mostly NOT the first spells of any char) and put lots of skill points into them. That can help surviving in Hell mode. Good Necromancer spells are: Amplified Damage (even in later modes) and Iron Maiden. These are the best from 'curse' tree, a kind of 'must have' for every Necromancer. The higher curse spells arent soo good. A good spell from Bone Magic is: Corpse Explosion (yummy...). It is very effective even against high level monsters (when 1-2 are dead you cast it and get more monsters down and cast again...). There is no resistance against Bone Magic, but it does not get too many points. (Bone Spirit on high level could work for duels, but I recommend not to put many points into that skill tree). Summoning.... ahhh thatýs the thing I like about the Necromancer. It looks funny to walk through town with spellbound monsters walking behind you like little doggies... ;-) Donýt invest more points than necessary into Summon Skeleton and Clay Golem (and zero to Skeleton Mage), but lots of points into Skeleton Mastery (for itýs good for Revive, too), and quite some into Golem Mastery. Now the big question arises which Golem is better: Iron Golem (you need a metal object like dagger to cast, and the Iron Golem will take combat-related magical abilities from that object) or Fire Golem? Well, many succesful Necromancer players say in most times the Fire Golem is better because of more hit-points. The Blood Golem: use only one skill-point, it is not useful to play with it in late Nightmare or Hell. Until version 1.03 you can use that trick: Blood Golem and Iron Maiden (cast on monsters) combination: you will be healed greatly. And Revive (resurrect dead monsters which fight for you) pays off with high Skeleton Mastery, even if time length of the spell is quite short. In the beginning when you donýt have too many skeletons (again: not more then ONE piont to Summon Skeleton, keep the points for better spells): buy a staff with Summoning Skeletons+3 and Summoning Skeleton-Mages+3 and so youýll get some... And important: get the Bone Shield (1-2) points, it will help you even in later levels. Necromancer Stats: donýt waste any point into dexerity. In the beginning increase mostly strength (better armor) and energy (youýll need mana for lots of curses) and later on in vitality and energy. The Necromancer does not have the Warmth ability like the Sorceress, his mana regenerating ability goes directly with the maximum amount of mana.
Wizzardýs Guide for Sorceresses: It is said that the way of the Sorceress is the most challenging in the realms of Diablo II. I can agree it is not easy. But with good skill planning and some strategies you can develop a powerful character. And skill planning is important. (so many players started their character all over because of wrong skill planning) A nice skill planning utility you can download right here: ( DOWNLOAD LINK D2planner.zip ) Skill tips: MOST successful sorceress player say Ice-Magic rules. Very true! (some people suggest fire-magic: nice graphics and a good fire sorceress can be OK but Ice is the best!) I recommend Glacier Spike, Blizzard and Frozen Orb. Put lots of points into these. Other magic you need is Shiver Armor, Warmth, Static Field. Shiver Armor gives you a bonus to armor. Beldandy, my level 60 sorceress, has over 1500 armor with that spell enhancing her armor. (3-4 skill points are OK) Chilling Armor: DONýT use that because it is too expensive and ineffective. Warmth indicates the speed of regenerating mana: itýs good to have lots of warmth, but donýt put too many skillpoints into that. (The power of your spells is more important, you should have lots of mana/rejuvenation-potions with you anyway).
Glacier Spike freezes the enemies (for a short time) and damages them (not only the one you hit, but also the ones standing next to them). Blizzard reminds me of the Warcraft II spell of the same name: an ice rain goes down damaging all enemies within that area. Frozen Orb is a great attack spell in higher levels and for player duels. Cold mastery is not too important in Nightmare, but in Hell many monsters have a high (cold) resistance (well, they like it hot in hell, isnýt it?). So put at least 3-4 skillpoints into cold mastery to reduce their restistance to your Ice spells. Tough enemies you can kill with Glacier Spike (freezes them), some Blizzards (more Blizzards at the same place: damage will be added!) and static field. The only disadvantage of Ice Magic is that a Necromancer (there might be one in your party) canýt revive cold-killed monsters. Static Field is one of the most important spells to kill the bosses: all enemies in range will loose 25% of their (actual!) lifepoints. So weaken the boss with four Static Fields and then give it some Glacier Spikes. More skillpoints in Static Field will only make the range better, not the percentage, about 3-4 skillpoints in Static Field is enough. Some players suggest teleportation: I didnýt like it. My tip is get a wand with Teleportation and test it if you like it before wasting skillpoints on it. - PC | Submitted by Steve-oOk, you know how your this little weakling and you can't hurt a fly? well this code goes out to all those necros or sorces out there who want to really know what easy killing is about! ok well, first find a unique item or a special item with as many sockets as possible. then, find all the best emeralds that you can get because just a normal emerald actually does about +42 poison damage for over 5 seconds. most people think that you need a long poison time well, you don't! you actually need as much damage as you can get out of that poisoning power! so after you collect normal, flawless, or perfect emeralds, then you crowd them all in those sockets so that if they have six sockets or so, they'll do damage to a massive 190 or so ADDED TO YOUR ORIGINAL DAMAGE!!!!I'm actually a newb but after i got as many emeralds in that sword as i could get, I had level 46 or so people begging me for that sword. and if you want more power, then make two swords like that and go kill people or monsters, as a neb, I'll have to say that this hint really saved my butt from PKers
- PC | Submitted by Fourth prime evilTo get an extra 'Mephisto's soulstone' do the following:
1.Kill Mephisto in act 3.
2.Pick up his soulstone.
3.Go to the river of flame in act 4.
4.Kill 'Hephasto the armorer'.
5.Pick up the hellforge hammer.
7.Place 'Mephisto's soulstone' on the hellforge WITHOUT HAVING IDENTIFIED THE HELLFORGE HAMMER!
8.Make a town portal.
9.Have Cain to identify the hellforge hammer.
10. You will now have an extra 'Mephisto's soulstone' in your inventory though the original one will still be on the hellforge. - PC | Submitted by Mister TWhen you have the Horadaric Cube, get 'Wert's Leg' in Tristram (where you go to rescue Deckhard Cain).then Go to the northwest part of the town and search that persons body. Place the Wert's leg and a Tome of Town Portal in the Horadaric Cube, and it will open a portal to the hidden cow level filled with axe carrying cows. you shouldent go through the portal until you are over level 35 because there are alot of cows and there really strong..
- PC | Submitted by Daniel McCannIf you die and can't get back to your body, simply save and exit the game, then load your game and your body should be in the town. All your gold may not appear ( this obviously depends on whether you were carrying any ), it may still be lying near where you died.
- PC | Submitted by GeoAvantiThis doesn't work for any class except the Barbarian. It definitely takes patience. OK, first learn the find potion skill. If u want to, after go to the skills shrine, then go around and kill everything, in between use the find potion skill and with the shrine enhancement u should be able to get light health and mana, and maybe even a rejuvenation. when your full go to the blacksmith and sell your potions. Presto, Mo money!
- PC | Submitted by MattFirst you must have a good weapon. Go across the bridge then go to the middle so the other guys can't get you then summon a blood golem (at least level 4)make mephisto chase you then let him start attacking and then when mephisto turns and attacks quickly go and attack mephisto if he hits you don't run since he has such high health when your blood golem hits him both of you gain all of your health back
- PC | Submitted by DonUnlike in Diablo I, you cannot save the game in the middle of a dungeon, and re-load the game back to that point. That is, if you pick up an unidentified magic item and want to save the game before you identify it, so that you can reload the game and dump the item if its actually cursed or useless, you cannot do it directly through the main game menu like you could in Diablo I. This is because your in-game menu options are various game setting 'Options', 'Save and Quit', and 'Return to Game'. To do this in Diablo I you would just: save, identify item, load game, and then dump the item if you wanted. To do this in Diablo II, you need to: save and quit, load game, identify item, Alt-Tab (to bring up your Windows desktop), end task Diablo II (ctrl-alt-del, select Diablo II, click on 'end task'), then relaunch the game, and reload the game. Your item now returns to an unidentified state, and you can unload (sell, drop) it if you want.
- PC | Submitted by Chase J.This code only works if your a Sorceress. Before you open the doors to Andariel's big throne room, open a Scroll of Town Portal in a corner, Next you make sure you have a lot of health potions in your belt( I recommend putting scrolls of town portal in the 4th one). Make sure you have blaze selected as your skill and open the door. Then you just walk around the pool of blood and make sure she's following you and pretty soon the flames will kill her.
Diablo 2 Glitches
- PC | Submitted by JamsterI cant believe nobody has listed this cheat it is so good. Ok this cheat lets your duplicate an item (copy it) first of all get some potions and money, go to the town square this is the best place to put it. Ok now you drop your money on the ground and walk away. Take enough steps away so you can quickly put the cursor on a potion in your belt (you are not aloud you inventory open when you do this part). Ok now click on the gold and put the cursor on the potion in your belt. when your exactly about to pick the money up click on the potion if you do this properly your will be holding on to the bottle but it will be called say 2000 gold if that's how many you drop. This cheat takes a while to get used to so make sure you practice. (please note the belt is the spot down the bottom that holds potions and scrolls.
Diablo II | |
---|---|
Developer(s) | Blizzard North |
Publisher(s) | Blizzard Entertainment |
Director(s) | David Brevik Erich Schaefer Max Schaefer |
Producer(s) | Mark Kern Kenneth Williams |
Designer(s) | David Brevik Erich Schaefer Max Schaefer |
Programmer(s) | Rick Seis |
Artist(s) | Phil Shenk |
Writer(s) | Kurt Beaver Stieg Hedlund Matthew Householder Phil Shenk Robert Vieira |
Composer(s) | Matt Uelmen |
Series | Diablo |
Platform(s) | Microsoft Windows, Classic Mac OS, macOS |
Release | Microsoft Windows
macOS
|
Genre(s) | Action role-playing, hack and slash[4] |
Mode(s) | Single-player, multiplayer |
Diablo II is an action role-playinghack-and-slashcomputervideo game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game. The producers were Matthew Householder and Bill Roper.
Building on the success of its predecessor, Diablo (1996), Diablo II was one of the most popular games of 2000[5] and has been cited as one of the greatest video games ever made. Major factors that contributed to the game's success include: its continuation of popular fantasy themes from the previous game, and its access to Blizzard's free online play service, Battle.net.[6] An expansion to the game, Diablo II: Lord of Destruction, was released in 2001.[7] Another sequel in the series, Diablo III, was announced in 2008 and released on May 15, 2012. Diablo Immortal, the fourth installment in the series, was announced during Blizzcon 2018 and is set after Diablo II: Lord of Destruction.[8]
- 1Gameplay
- 3History
- 5Reception
Gameplay[edit]
Diablo II's storyline progresses through four chapters or 'Acts'. Each act follows a predetermined path, but the wilderness areas and dungeons between key cities are randomly generated. The player progresses through the story by completing a series of quests within each act, while there are also optional side dungeons for extra monsters and experience. In contrast to the first Diablo, whose levels consisted of descending deeper and deeper into a Gothic-themed dungeon and Hell, Diablo II's environments are much more varied. Act I is similar to the original Diablo; the Rogue Encampment is a simple palisade fort, while plains and forests making up the wilderness area, and the Monastery resembles the typical Middle Ages fortress. Act II mimics Ancient Egypt's desert and tombs; Lut Gholein resembles a Middle Eastern city and palace during the Crusades. Act III is supposedly based on the Central American jungles; Kurast is inspired by the lost Maya civilization. Act IV takes place in Hell and is the shortest, with just three quests compared to the other Acts that have six.
The Lord of Destruction expansion adds the fifth chapter Act V which continues the story where Act IV left off. Act V's style is mainly mountainous as the player ascends Mount Arreat, with alpine plateaus and icy tunnels and caverns. Occasional portals can take the player to dungeons in Hell (seen in Act IV) for extra monsters and experience. After reaching the summit of Arreat, the player gains access to the Worldstone Keep (whose architecture may be reminiscent of Angkor Wat and other Hindu temples).[9]
In addition to the acts, there are three sequential difficulty levels: Normal, Nightmare, and Hell; completing the game (four Acts in the original or five Acts in the expansion) on a difficulty setting will open up the next level. On higher difficulties, monsters are more varied, stronger and may be resistant or immune to an element or physical damage; experience is penalized on dying, and the player's resistances are handicapped. However, better items are rewarded to players as they go through higher difficulties. A character retains all abilities and items between difficulties, and may return to a lower difficulty at any time, albeit it is not possible to re-play the quests that are already completed.
![Diablo 2 Level 99 Character Codes Diablo 2 Level 99 Character Codes](/uploads/1/2/6/0/126096778/803174464.jpg)
Players can create a hardcore character. In normal mode, the player can resurrect their character if killed and resume playing, while a hardcore character has only one life. If killed, the character is permanently dead and unplayable. In addition, all items and equipment on that character will be lost unless another friendly character has the 'loot' icon checked. Standard and hardcore characters play on separate online channels; as such a hardcore player can never appear in the same game session as a standard player.
Item system[edit]
Diablo II uses a system of randomly generated equipment similar to the original Diablo, but more complicated. Weapons and armor are divided into several quality levels: normal, magical, set, rare and unique. Normal quality items are base items with a fixed set of basic properties, such as attribute requirements, maximum durability, armor rating (on armor), block chance (on shields), damage and attack speed (on weapons). Magical quality items have blue names and one or two randomly selected bonuses, such as bonuses attributes, skills or damage, indicated by a prefix or suffix. Rare quality items have randomly generated yellow names and 2 to 6 random properties. Unique items have fixed names in gold text, and instead of randomized properties, they have a set of 3 to 8 preselected properties. Green-named set items have fixed names and preselected properties like unique items, and belong to specific named sets of 2 to 6 items. Additional properties known as set bonuses are activated by equipping multiple or all items from the same set. These are themed on individuals, like Civerb's cudgel, shield and amulet each provide individual bonuses which are enhanced if two or more of the items are used to equip a character. It is unusual to encounter more than one item from a set in a single playthrough of the game, so collectors need to play the game many times to accumulate all items from a set, or purchase them online from other players who possess them but do not need them. Additionally, items can possess sockets, which can be used to upgrade items by adding gems for various bonuses.[10]
Diablo 2 Level 99 Stats
Diablo II includes an item crafting system. An item known as the Horadric Cube is used to combine two or more items to create a new item. For example, 3 identical lower quality gems can be combined to create a single higher quality gem, and 3 small rejuvenation potions can be combined to create a single, more powerful rejuvenation potion.[11]
Character classes[edit]
The five character classes in Diablo II as seen during the opening selection animation. From left to right: the Amazon, Necromancer, Barbarian, Sorceress, and Paladin.
Diablo II allows the player to choose between five different character classes: Amazon, Necromancer, Barbarian, Sorceress, and Paladin. Each character has different strengths, weaknesses and sets of skills to choose from, as well as varying beginning attributes. The maximum level that any character can obtain is level 99.
- The Amazon hails from the islands of the Twin Seas, near the border of the Great Ocean, and her clan is a rival to the Sisters of the Sightless Eye (known as Rogues). The Amazon is akin to the Rogue of Diablo: both primarily use bows, and both make equal use of strength and magic, however the Amazon can also use javelins and spears. Many of her defensive skills are passive in nature, especially Dodge, Avoid, and Evade.[12] The Amazon is voiced by Jessica Straus.[13]
- The Necromancer is a versatile death-themed spell caster. Necromancers are the priests of the Cult of Rathma from the Eastern jungles. His Summoning skills allow him to raise skeletons, create golems, and resurrect dead monsters to fight alongside him. The Necromancer possesses powerful poison spells, which rapidly drain life from afflicted monsters. He also has 'Bone' skills, which directly damage enemies, while bypassing most resistances. His Curses also afflict the enemy with debilitating status ailments, sowing confusion and chaos in their ranks.[14] The Necromancer is voiced by Michael McConnohie.[13]
- The Barbarian is a powerful melee fighter from the steppes of Mount Arreat. He is an expert at frontline combat, able to absorb great punishment, and is the only class capable of dual wielding weapons. His Combat Masteries allow him to specialize in different types of weapons, and also passively increase his resistance, speed, and defense. His Warcries dramatically increase the combat effectiveness of him and his party, as well as afflicting status ailments on enemies. He has a variety of Combat Skills at his command, most of which focus on delivering great force upon a single foe, while some also give him considerable athleticism allowing him to leap over chasms and rivers.[15] The Barbarian is voiced by David Thomas.[13]
- The Sorceress hails from a rebellious coven of female witches who have wrested the secrets of magic use from the male-dominated mage clans of the East. She can cast ice, lightning and fire spells. Nearly all of these skills are offensive in nature, besieging the enemy with elemental calamity. Her Cold Skills can freeze enemies solid and bypass resistances, but do less damage than lightning or fire. The Sorceress's Teleport spell allows her to instantly travel to a new destination, making her very difficult to hit. The strong point of the Sorceress is her damaging spells and casting speed; her weakness is her relatively low hit points and defense.[16] The Sorceress is voiced by Liana Young.[13]
- The Paladin is a crusader from the Church of Zakarum, fighting for the glory of the Light. He is part of the forces that defeated King Leoric's army in the first Diablo, although his Order is eventually corrupted by Mephisto, the Lord of Hatred. To reflect his holy nature, the zealous Paladin's combat skills range from fanatical attacks to heavenly thunderbolts. His skills are split into Combat Skills, Defensive Auras, and Offensive Auras. His auras have a range of abilities, such as increasing damage, resisting magic attacks, or boosting defense. Most auras either affect all party members and allies, or all enemies within the area of effect. The Paladin is highly proficient in the use of a shield, and is the only character that can use it as a weapon. The Paladin also has specialized skills for eliminating the undead.[17] The Paladin is voiced by Larry B. Scott.[13]
Two additional character classes, the Druid and Assassin, were added in the expansion.
![Item level diablo 2 Item level diablo 2](/uploads/1/2/6/0/126096778/128412755.jpg)
- The Druid is a shapeshifter with the ability to transform into a bear or werewolf form, summon various creatures such as ravens and wolves, and attack with nature-based elemental magic like lightning or poisonous vines. The Druid offers a wide versatility of skills and can be built in several different playstyles. The Druid is voiced by Michael Bell.
- The Assassin is a martial arts based class from the Viz-Jaq'taar clan who fights with claw blades and supplements her attacks with the use of shadow magic skills and fire or lightning elemental traps, which remain stationary and affect groups of enemies. The Assassin is voiced by Carrie Gordon.
The player can enlist the help of one hireling (computer-controlled mercenaries) from a mercenary captain in the town; the Rogue Scouts, Desert Mercenaries, Ironwolves, and Barbarians, from Acts I, II, III, and V (expansion only). The expansion allows players to retain their mercenary throughout the entire game as well as equipping them with armor and weapons. Hirelings gain experience and attributes like the player, although their level cannot surpass that of their master character.[18] Typically players choose a hireling that provides something missing from their character class; for instance the melee-focused Barbarian may choose an Ironwolf for ranged magical support.
In Heroes of the Storm (2015), Blizzard's crossover multiplayer online battle arena, playable heroes Cassia and Xul represent the Amazon and the Necromancer character classes, respectively.
Multiplayer[edit]
Diablo II can be played multiplayer on a local area network (LAN) or the Blizzard's Battle.net online service. Unlike the original Diablo, Diablo II was made specifically with online gaming in mind.[19] Several spells (such as auras or war cries) multiply their effectiveness if they are cast within a party, and although dungeons still exist, they were largely replaced by open spaces.
Battle.net is divided into 'Open' and 'Closed' realms.[20] Players may play their single-player characters on open realms; characters in closed realms are stored on Blizzard's servers, as a measure against cheating, where they must be played every 90 days to avoid expiration. Originally, these closed realms served their purpose of preventing cheating, as open games were subject to many abuses as the characters were stored on players' own hard drives. Within the last few years, however, many cheats are used on these closed realms.[21] Hacks, bots, and programs which allow the player to run multiple instances of the game at the same time are not allowed by Blizzard but are very commonly used. Spambots (programs which advertise sites selling Diablo II's virtual items for real-world currency) run rampant on the service and a player hosting a public game can expect a visit from one every few minutes.[22] Due to the surplus of virtual items provided by the automated bots, which repeatedly kill bosses to obtain items, supply is well in excess of demand, and items which used to trade well are now often given away for nothing.[23]
As the game can be played cooperatively (Players vs. Environment, PvE), groups of players with specific sets of complementary skills can finish some of the game's climactic battles in a matter of seconds, providing strong incentives for party-oriented character builds. Up to eight players can be in one game; they can either unite as a single party, play as individuals, or form multiple opposing parties. Experience gained, monsters' hit points and damage, and the number of items dropped are all increased as more players join a game, though not in a strictly proportional manner. Players are allowed to duel each other with all damage being reduced in player vs player (PvP). The bounty for a successful kill in PvP is a portion of the gold and the 'ear' of the defeated player (with the previous owner's name and level at the time of the kill).
The Ladder System can be reset at various intervals to allow for all players to start fresh with new characters on an equal footing. Ladder seasons have lasted from as short as six months to over a year. When a ladder season ends, all ladder characters are transferred to the non-ladder population. Certain rare items are available only within ladder games, although they can be traded for and exchanged on non-ladder after the season has ended.[24]
The game has been patched extensively; the precise number of patches is impossible to determine as Battle.net has the capability of making minor server-side patches to address immediate issues. As of July 2016, the game is in version 1.14d.[25] Through the patch history, several exploits and issues have been addressed (such as illegal item duplication, though it still exists), as well as major revamps to the game's balance (such as the ability to redo skills and attributes). Not all patches have affected Diablo II directly, as several were designed to address issues in the expansion to the game and had minimal effects on Diablo II.[26]
Plot[edit]
Diablo II takes place after the end of the previous game, Diablo, in the world of Sanctuary. In Diablo, an unnamed warrior defeated Diablo and attempted to contain the Lord of Terror's essence within his own body. Since then, the hero has become corrupted by the demon's spirit, causing demons to enter the world around him and wreak havoc.
A band of adventurers who pass through the Rogue Encampment hear these stories of destruction and attempt to find out the cause of the evil, starting with this corrupted 'Dark Wanderer.' As the story develops, the truth behind this corruption is revealed: the soulstones were originally intended to imprison the Prime Evils after they were banished to the mortal realm by the Lesser Evils. With the corruption of Diablo's soulstone, the demon is able to control the Dark Wanderer and is attempting to free his two brothers Mephisto, and Baal. Baal, united with the mage Tal-Rasha, is imprisoned in a tomb near Lut Gholein. Mephisto is imprisoned in the eastern temple city of Kurast.
As the story progresses, cut scenes show the Dark Wanderer's journey as a drifter named Marius follows him. The player realizes that the Dark Wanderer's mission is to reunite with the other prime evils, Baal and Mephisto. The story is divided up into four acts:
- Act I - The adventurers rescue Cain, who is imprisoned in Tristram, and then begin following the Dark Wanderer. The Dark Wanderer has one of the lesser evils, Andariel, corrupt the Sisters of the Sightless Eye (Rogues) and take over their Monastery. The adventurers overcome Andariel and then follow the Wanderer east.
- Act II - While the adventurers search the eastern desert for Tal-Rasha's tomb, the Dark Wanderer gets there first. Marius is tricked into removing Baal's soulstone from Tal-Rasha and the Archangel Tyrael charges Marius with taking the soulstone to Hell to destroy it. The Dark Wanderer and Baal join with Mephisto, open a portal to Hell, and the Dark Wanderer sheds his human form and becomes the demon Diablo.
- Act III - The adventurers find the seat of the Zakarum religion at the Temple of Kurast, where the portal to Hell is located. They defeat Mephisto, who was left guarding the entrance, and take his soulstone.
- Act IV - The adventurers slay Diablo in Hell and destroy the soulstones of Mephisto and Diablo on the Hellforge, preventing their return.
In the epilogue, Marius, speaking in a prison cell, indicates he was too weak to enter Hell, and that he fears the stone's effects on him. He gives the soulstone to his visitor. The visitor reveals himself to be Baal, the last surviving Prime Evil now in possession of his own soulstone. He then kills Marius and sets the prison cell on fire.
The story continues in the expansion Diablo II: Lord of Destruction where Baal attempts to corrupt the mythical Worldstone on Mount Arreat. Upon returning to the Pandemonium Fortress after defeating Diablo, Tyrael opens a portal to send the adventurers to Arreat.
History[edit]
Development[edit]
The game was originally to be released in 1999, after being shown off at E3 1998.[citation needed] According to designer and project lead Erich Schaefer, 'Diablo II never had an official, complete design document... for the most part we just started making up new stuff.'[27] The game was slated to have two years of development work, but it had taken Blizzard North over three years to finish. Diablo II, despite having less than one percent of the original code from Diablo I and having much of its content and internal coding done from scratch, was seen by the testers as 'more of the same.' The game was meant to be released simultaneously both in North America and internationally. This allowed the marketing and PR department for Blizzard North to focus their efforts in building up excitement in players worldwide for the first week of sales, contributing to the game's success.[27]
Music development[edit]
The score was composed by Matt Uelmen and integrates creepy ambience with melodic pieces. The style of the score is ambient industrial and experimental.[28] It was recorded in Redwood City, Oakland, and San Mateo, California, from April 1997 to March 2000.
Some tracks were created by reusing the tracks from the original game, while others by rearranging tracks that were out-takes. Other scores are combinations of parts that were created more than a year after the first game's release. A single track usually integrates recorded samples from sound libraries, live recorded instrument interpretation samples specially meant for the game (guitar, flute, oriental percussion), and electronic instruments also, making the tracks difficult for later live interpretations.
While the player visits the town, the game recreates the peaceful atmosphere from the first Diablo game, so for that the theme from Act I called 'Rogue' comes back with the same chords of the original piece, reproducing only a part of the original Diablo town theme. For Act II Mustafa Waiz, a percussionist, and Scott Petersen, the game's sound designer, worked on the drum samples. Waiz played on the dumbek, djembe, and finger cymbals which gave Matt Uelmen a base upon which to build tracks around.
The town theme from Act II, 'Toru', makes strong statement of departure from the world of Act I while also maintaining a thematic connection to what had come before. It is the first time in the series to be used some radically different elements than the guitars and choral sounds that dominate both the original Diablo and the opening quarter of Diablo II. The foundation of the 'Toru' piece is found in exciting dynamics of a Chinese wind gong. The instrument radically changes color from a steady mysterious drone to a harsh, fearsome noise, that gives exotic feeling and at the same time the pacing of the second town. In all sequences of Act II with deserts and valleys, Arabic percussion sounds dominate.
The composer was impressed by two of the Spectrasonics music libraries, Symphony of Voices and Heart of Asia. He used samples from Heart of Asia in the Harem piece from Act II. The 'Crypt' track uses a sample from Symphony of Voices; the choral phrase Miserere. Voice samples from Heart of Asia, Heart of Africa, and Symphony of Voices by Spectrasonics.The 'Harem' track samples from Heart of Asia the Sanskrit Female 1 samples.[29]
Release[edit]
The game was released in Collector's Edition format, containing bonus collector's material, a copy of the DiabloDungeons & Dragons pen-and-paper campaign setting, and promotional movies for other Blizzard games. In 2000, the Diablo II: Exclusive Gift Set similarly contained exclusive collector's material and promotional videos, as well as a copy of the official strategy guide. The 2000 released Diablo Gift Pack contained copies of Diablo and Diablo II, but no expansions. The 2001 Diablo: Battle Chest version contained copies of Diablo II, Diablo II: Lord of Destruction, the official strategy guide, and the original Diablo. Recently however[when?], the Battle Chest edition no longer contains the original Diablo.
Support and legacy[edit]
Blizzard continues to provide limited support for Diablo II, including occasional patches. Although the original CD retail release worked on Windows 95/98/Me/NT4SP5,[30] the current version downloadable from Battle.net requires at least Windows 2000/XP.[31]
Around 2008, the announcement of Diablo III renewed the interest in its predecessor and brought more attention to the many mods available for the game.[32]
In 2015 an unofficial port for the ARM architecture based Pandora handheld became available by static recompilation and reverse engineering of the original x86 version.[33][34]
On March 11, 2016 Blizzard released the 1.14a Patch, which added support for Windows 7 and newer, a macOS installer and support for OS X 10.10 and 10.11, although there is currently no support for macOS 10.13.[3][35]
Commercial performance[edit]
In its debut day on shelves, Diablo II sold 184,000 units.[36] The game's global sales reached 1 million copies after two weeks,[37] and 2 million after one and a half months.[38] It was awarded a spot in the Guinness Book of World Records 2000 edition for being the fastest selling computer game ever sold, with more than 1 million units sold in the first two weeks of availability.[39] Its sales during 2000 alone reached 2.75 million globally;[40] 33% of these copies were sold outside the United States, with South Korea making up the largest international market.[41]Warcraft III: Reign of Chaos, World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Lich King, World of Warcraft: Cataclysm and Diablo III have since surpassed Diablo II's record to become fastest-selling computer games ever at their times of release, according to Blizzard.[42][43]
In the United States, PC Data tracked 308,923 sales for Diablo II during the June 25–July 1 period, including sales of its Collector's Edition. This drew revenues of $17.2 million.[44] Domestic sales reached 790,285 units ($41.05 million) by the end of October 2000, according to PC Data. Another $4.47 million were earned in the region by that date via sales of the Collector's Edition.[45]Diablo II finished 2000 with 970,131 sales in the United States, for a gross of $48.2 million.[46]
Diablo II's success continued in 2001: from February to the first week of November, it totaled sales of 306,422 units in the United States.[47] It was ultimately the country's eighth-best-selling computer title of 2001,[48] with sales of 517,037 units and revenues of $19.3 million.[49] Its lifetime domestic sales climbed to 1.7 million units, for $67.1 million in revenue, by August 2006. At this time, this led Edge to declare it the United States' second-largest computer game hit released since January 2000.[50] It received a 'Gold' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[51] indicating sales of at least 200,000 copies in the United Kingdom.[52]
Diablo II became a major hit in the German market, and debuted at #1 on Media Control's computer game sales chart for June 2000. Speaking with Havas Interactive's public relations director, PC Player's Udo Hoffman noted that the representative 'had to make an effort on the phone to avoid singing and jubilating' over the game's commercial performance.[53] The Verband der Unterhaltungssoftware Deutschland (VUD) presented Diablo II with a 'Gold' award after three weeks of availability,[54] indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[55] It maintained first place for July and rose to 'Platinum' status (200,000 sales) by the end of the month.[53][55][56] The game proceeded to place in Media Control's top 10 through October, peaking at #2 in August,[53] and in the top 30 through December.[57][58] By the end of 2000, roughly 350,000 units had been sold in the German market.[53]Diablo II continued to chart in January 2001, with a placement of 24th,[58] and its Limited Edition debuted in second place for February.[59] That April, the VUD presented the game with a 'Double-Platinum' certification, for 400,000 sales. This made it one of the region's best-selling computer games ever at that time.[60]
As of June 29, 2001, Diablo II has sold 4 million copies worldwide.[61] Copies of Diablo: Battle Chest continue to be sold in retail stores, appearing on the NPD Group's top 10 PC games sales list as recently as 2010.[62] Even more remarkably, the Diablo: Battle Chest was the 19th best selling PC game of 2008[63] – a full seven years after the game's initial release – and 11 million users still played Diablo II and StarCraft over Battle.net in 2010.[64]
Reception[edit]
Critical reviews[edit]
Reception | ||||||||||||||||||||||||
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Diablo II has a positive reception. The PC version of the game achieves an overall score of 88/100 on Metacritic and 89% at GameRankings.[65][66]GameSpy awarded the game an 86 out of 100,[5]IGN awarded the game an 8.3 out of 10,[68] and GameSpot awarded the game an 8.5 out of 10.[76]
Awards[edit]
Diablo II earned GameSpot's 2000 runner-up Reader's Choice Award for role-playing game of the year.[67] The game has received the 'Computer Game of the Year', 'Computer Role Playing Game of the Year', and 'Game of the Year' awards from the Academy of Interactive Arts and Sciences at the 2001 Interactive Achievement Awards.[69] In August 2016, Diablo II placed 21st on Time's The 50 Best Video Games of All Time list.[77] It was placed at No. 8 on Game Informer's 'Top 100 RPGs Of All Time' list.[78]
Secret Cow Level[edit]
The 'Secret Cow Level' is the result of a running joke from the original Diablo that spawned from an Internet rumor about the cows that appear in the game, seemingly without purpose. Supposedly, if the cow was clicked a certain number of times, a portal to a secret level would open. The rumor turned out to be a hoax, but the legend was born, and player after player asked Blizzard about how to access the level.
In Diablo: Hellfire, an add-on for Diablo created by third-party developer Synergistic Software, it was possible to change a parameter in a specific text file, so that the farmer was dressed in a cow suit, with appropriate new dialogue ('Moo.' 'I said Moo!'). To stop the rumors, Blizzard included a cheat in StarCraft that read 'There is no cow level', adding to the official denial of the cow level.[79] On April 1, 1999, a Diablo II Screenshot of the Week featured cows fighting. People wondered if the screenshot was an April Fool's joke or if there really was a Secret Cow Level planned for Diablo II, which turned out to be true.[79] The 'Secret Cow Level' is considered one of gaming's top ten Easter eggs according to IGN.[80]
See also[edit]
References[edit]
- ^'Diablo II Related Games'. GameSpot. CBS Interactive. Archived from the original on February 8, 2012. Retrieved February 4, 2012.
- ^'Diablo II'. 1Up.com. IGN Entertainment. Retrieved February 4, 2012.
- ^ abYears Later, Blizzard Releases a New Diablo II PatchArchived April 6, 2016, at the Wayback Machine by Brian Ashcraft on kotaku.com (3/11/16)
- ^'Inside Mac Games News: Diablo III: Timeline, Expanded RPG Elements, iTunes D3 Music'. Insidemacgames.com. Archived from the original on June 7, 2011. Retrieved September 15, 2010.
- ^ abcMadigan, Jamie. 'GameSpy.com – Reviews'Archived May 14, 2012, at the Wayback Machine, GameSpy. Retrieved August 14, 2008.
- ^Walter, Barbara. 'Battle.net Defines Its Success: Interview With Paul Sams'. Gamasutra. Archived from the original on September 21, 2008. Retrieved September 5, 2008.
- ^'Battle.net - English Forums -> Patch 1.13d Now Live'. Blizzard. Archived from the original on June 5, 2012. Retrieved October 27, 2011.
- ^Megan Farokhmanesh (November 2, 2018). 'Diablo is getting a 'full-fledged' mobile RPG'. The Verge. Retrieved April 8, 2019.
- ^'The Arreat Summit - Quests'. Classic.battle.net. Archived from the original on September 27, 2013. Retrieved September 15, 2013.
- ^'The Arreat Summit - Items'. classic.battle.net. Retrieved March 27, 2018.
- ^'The Arreat Summit - Items: The Horadric Cube'. classic.battle.net. Retrieved March 27, 2018.
- ^'Amazon History'. Arreat Summit. Archived from the original on March 17, 2010. Retrieved November 24, 2009.
- ^ abcde'Diablo II: Credits'. GameFAQs. Archived from the original on November 25, 2009. Retrieved November 24, 2009.
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External links[edit]
Diablo 2 Area Levels
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